Playdate News

Some games being made for Playdate

April 28, 2022

As the first shipments of Playdate arrive in customers’ hands, we’re seeing some very cool games being developed for Playdate. Here’s a little roundup of ones that caught our eye!

But first

Sideloading these games onto your Playdate is very simple.

  • Log in to your Playdate account at,
  • Go to the Sideload tab,
  • Drag and drop a .pdx or a .zipped .pdx game file.

It should download within an hour; or you can go to Settings > Games to download it now.

For more info on sideloading, check out our Help library.

And now, the games!


Bloom is the first “commercial” Playdate game outside of our Season! It’s a narrative-driven social sim about starting up a flower shop, with gorgeous art and fantastic music. It’s very special and deserves great success. You can buy it for $9.99 from RNG Party.

Sketch, Share, Solve

Something we’ve always wanted is a nonogram puzzle game for Playdate. We really love these. You can even draw and export your own puzzles for your friends. Made by Rebecca König. Name your own price (but be generous!)

A Joke That’s Worth $0.99

There’s nothing we can add to this very important video. Which you absolutely must watch now with sound on. Note, for every 0.99 sold, Kamibox will plant one tree via Plant for The Planet. Us, we’ll be paying more than $0.99 for this game, in the spirit of both admiration and irony. Buy it!.

Bomber Panda

Bomber Panda is a bomb-based action-puzzler with different power-ups and 31 levels. We don’t question why the panda is in those boxes. Made by Rob Seto-Patchett. Buy it for $2!

Pocket Planner

We are very excited about the idea of Playdate productivity apps, so Pocket Planner is a dream come true. Make to-do lists. View a calendar. Record voice memos!! Bust this out in a meeting for ultimate success. Made by Kamil Powałowski. Yours for $1!

Playnote Studio

And then there’s the incredible Playnote Studio by James Daniel, a modern and super-polished way to view wonderful Flipnote animations created on the DSi. Use the crank to scroll through frames! Free at

There are many more Playdate games in development by smart people out there. After Season One of our games is fully delivered, we’ll have more to say about Catalog, a place to find more Playdate games. Until then, enjoy these!


April 18, 2022

Playdateのグループ1分の出荷が開始されました… 今日から!

Playdate shipping carton

発送のタイミングで、それをお知らせするメールをお届けします。 すべてのシステムがスムースに機能することを確認しながら、毎日出荷量を増やしていきます。ゲームのシーズンは、Playdateのセットアップが完了した瞬間から、それぞれに始まります。

(グループ 2の皆さん、次は皆さんの番です。準備が整い次第、お知らせしていきます。)

加えて、Playdateの最新情報をお知らせする【Playdate Update early 2022】を公開しました!

PulpやPlaydate SDKなど、今年リリースした開発環境ついて要約しました。どうぞお楽しみください。



The SDK is now available

February 28, 2022

As you know, last month we released Pulp, our easy-to-use Playdate game making tool. And today, as promised… it’s time for even more developer news. The full Playdate Software Development Kit is now available for free to all!!

Playdate SDK

The full Playdate SDK is for folks already comfortable with coding — but we’ve worked hard to make it as easy and approachable as we can. It gives you two choices of languages: Lua, for a higher-level scripting language experience, or C, for improved performance.

It’s also packed with helpful functions for things like drawing font handling, animation, sprites, tilemaps, collision detection, A* pathfinding, audio synthesis, crank handling (of course!), and really quite a lot more!

The SDK also includes a key tool: the Playdate Simulator, for Mac, Windows, and Linux. This app allows you to run and test your Playdate games on your computer, without needing Playdate hardware. Simulate the crank. Log errors. Check memory usage. It does it all.

Playdate Simulator

(PRO TIP: a quick heads up! The Simulator does not simulate the actual hardware speed of the Playdate, so a complex game that might run smoothly on your PC, might not be so smooth on-device. So, until you get hardware, if you post your .pdx on our Developer Forum, we’ll be happy to test it for you!)

You can use any text editor you want to code for the Playdate. But, if you’re using macOS, we *ahem* also jussssssst so happen to make a code editor that’s best for writing and debugging your Playdate games. (And much more!) Give Nova a try if you’d like!

The release of the Playdate SDK also means an expansion of our Playdate Developer Forum, where folks can ask questions, show off their work, and hopefully feel fully supported and welcomed while making great things.

We’ve also written up some new Playdate Design Guidelines, based on the knowledge that we, and our Developer Preview folks, have accrued over the years. We’ll keep expanding this document over time!

Once you’ve made a game, then what?! Well, anyone can sideload games onto their Playdate without us, so really, you can do anything you want with it. But, we ARE working on some new ways for people to find and download games… directly on the Playdate itself. Stay tuned!

Finally, sincerely: your interest in our handheld gaming system SDK means so much to us. Nothing has energized us more on this long (and often difficult) adventure than seeing people make incredible things for Playdate out of nothing. We can’t wait to see what you make. Dig in!

Playdate game on Playdate

Pulp is now available in public beta

January 19, 2022

Playdate Pulp is now available in public beta!! Pulp is a super fun (and free!) game making tool for Playdate. With a few clicks, anyone can turn a game idea into Playdate reality.

Playdate Pulp

The best part: Pulp runs right in your web browser. You can work on any computer, anywhere, with no installation or worrying about moving files around. Everything is in one place, in one window. And with a few clicks, you can export an actual Playdate .pdx game!

What’s included in Pulp? A pixel graphics editor, complete with animation? Yes. Pulp has that, built right in. Level editor? Yes. Custom fonts? Yes. Sound sequencer, SFX creation? Oh yes.

And while you can make a Playdate game in Pulp with zero code, what if you like code, or you’re code-curious? There’s also PulpScript, a simple, logical language that unlocks… well, just about anything you can think of.

Playdate PulpScript

We designed Pulp for room-based, story-centric games — the kind that focus on your ideas and narratives rather than nuts and bolts. But our amazing developers have shown us that with a little creativity, you can make incredible games of all sorts!

And once you get your Playdate, you’ll experience the true magic:

Pulp Game on Playdate

Taking the game YOU made, exporting it to a file YOU own, and playing that game on a proper, physical console, held in your hands. There’s nothing quite like it.

Built by Shaun and Neven, Pulp was inspired by Bitsy, a truly wonderful game editor from the talented Adam Le Doux. If you enjoy using Pulp to make Playdate games, we really hope you’ll also check out Bitsy for making games for other platforms!

And remember, Pulp is just one part of the Playdate game making story — there’s also our full Playdate SDK! It’s for more advanced game coding but is still super fast and friendly. It supports both Lua and C, and includes a desktop-based simulator. Check it out!

In summary: Pulp is FREE, OUT NOW, and YOU’RE INVITED to try it. Start making some games today and, soon, play them on your Playdate.

P.S. We shared on Twitter some wonderful creations made in the first few weeks since Pulp came out. Just look at all of these!